Biology Curricula and the Game
The game has been designed to be compatible with UK Biology curricula and will be a useful learning resource, particularly for 16-19 year old biology students.

Estimation of population size is included in A-level Biology courses (in England, Wales & Northern Ireland) and in Higher Biology courses (in Scotland). Relevant course specifications state that students should know a variety of population sampling techniques, that students should appreciate the importance of chance when interpreting sample data and that students should be able to apply statistical methods to derive confidence limits for population estimates.

The game gives students an opportunity to do virtual sampling. Players then use their sample data to calculate an estimate of population size and a confidence interval. In the exhibition version of the game guidance is provided for calculations and players are given feedback on the accuracy of their results. This enables them to learn as they play and their performance will improve as their sampling techniques and data processing skills develop.

The populations in the game are modelled on real species. Playing the game should therefore not only develop students’ understanding of how populations are estimated, it will also teach them more about the biology of whales.

UK Biology curricula also state that students should understand the impact of human activities on populations and how conflicts between conservation and exploitation can be resolved by sustainable management of ecosystems. The game website provides students with an opportunity to learn how humans have affected whale populations, strategies for sustainable harvesting and other related issues.

Links to curricula:
England, Wales & N. Ireland
Scotland

 
 
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